Arrest Warrant Callout

Arrest Warrant Callout for LSPDFR extends Your game experience by :

  • arrest warrant callout for various criminals including various reasons (murder, assault, robbery, rape etc.)
  • prison escape callout (2 various suspects with variable models, usually armed, sometimes heavy armed, using variable car models, escaping to variable location) where player have to locate escaping criminals – there is only some area known where they are, and this area is from time to time updated with notification from control,
  • arrest warrant callout executed at suspect’s workplace (mostly based on talking, and checking suspects ID in LSPD computer, but chances are also that suspect will panic and try to escape or fight) adding new spawn locations for suspect and more calm callout with roleplay features
  • show player area to serch for wanted criminal near felon’s home, or en-route, or supposed hideout,
  • criminal sometimes waits for Police unaware of arrest warrant, sometimes is fleeing (in such case player will have to locate – car, or person on foot) to seaport, airport, or he/she is hiding in mountains
  • criminal is sometimes armed, sometimes not, sometimes he/she will be heavy armed and considered dangerous – player will be notified about severity of arrest warrant, but there’s some probability of incorrect intel,
  • sometimes criminal will try to fight with player, sometimes he will try to escape, and sometimes if injured he will surrender, depending on current situation – I have put some logic for this inside callout besides this what we have in LSPDFR.
  • dead criminal is best dealt with FinKone’s coroner van, you can also leave scene – at some distance suspect will despawn
  • arrested criminal can be transported with transport van (from Albo’s modification) or by built-in LSPDFR 0.3 prisoner transport

This mod has more than 900 possible random variations of how it goes (given above random conditions), which all count as 3 callouts.

Arrest Warant Callout  : 5 diffrent cars x 9 diffrent ped models x 4 different variations describing suspects initial agenda (flee, hide in hideout, walk by streets) x 3 different arrest warrant severity (+ some chances for incorrect intel) x 3 different behaviour when player arrives at scene (escape, fight, walk by) and more…  PLUS

Prison Escape Callout : 5 different car models x 9 different ped models x 2 destinations x 2 different behavior when player catch up escaping suspects x 3 different arrest warrant severity (+ some chances for incorrect intel) and more …

Arrest Warrant at Workplace : 9 different ped models x 4 different spawn locations x 3 different actions suspect will perform when player arrives at scene (escape, fight, walk by)  + dialogue option and checking ped’s ID in police computer and some more …

This callout has been featured in this Yotube video made by LordMarshal  : https://www.youtube.com/watch?v=aNwric58CX4

Thanks for this awesome video and spreading the word about my plugin !

Plugin is still in development – see development thread for details http://www.lcpdfr.com/forums/topic/54758-wiprel-arrest-warrant-callout/

Please do not re-upload this plugin to other sites as You do not have My permission to do so.

Comments section or mod forum thread is right place for discussion about bugs and suggestions, if You think You have spotted  a bug try to be specific, and try provide as much information as possible, this will shorten much time needed to narrow down possible bug cause. Thank You.

Requires :

  • Rage Plugin Hook 0.38
  • LSPDFR 0.3

Installation :

– unpack archive file with plugin (7-zip),

– copy “ArrestWarrantCallout.dll” and “ArrestWarrantCallout.ini” file to Your GTA5/Plugins/LSPDFR directory

– LSPDFR will load plugin

Future Development :

  • add more groups of criminals.
  • additional cars,
  • more types of arrest warrant callout (barricaded suspect – SWAT assault, suspect at home etc.)
  • more variety of target locations to which criminal will flee
  • BUG FIXES
  • add more dialogues to player – suspect interaction
  • add choices for player (RP wise)

 

DOWNLOAD

Arrest Warrant Callout

Arrest Warrant Callout for LSPDFR extends Your game experience by :

  • arrest warrant callout for various criminals including various reasons (murder, assault, robbery, rape etc.)
  • prison escape callout (2 various suspects with variable models, usually armed, sometimes heavy armed, using variable car models, escaping to variable location) where player have to locate escaping criminals – there is only some area known where they are, and this area is from time to time updated with notification from control,
  • arrest warrant callout executed at suspect’s workplace (mostly based on talking, and checking suspects ID in LSPD computer, but chances are also that suspect will panic and try to escape or fight) adding new spawn locations for suspect and more calm callout with roleplay features
  • show player area to serch for wanted criminal near felon’s home, or en-route, or supposed hideout,
  • criminal sometimes waits for Police unaware of arrest warrant, sometimes is fleeing (in such case player will have to locate – car, or person on foot) to seaport, airport, or he/she is hiding in mountains
  • criminal is sometimes armed, sometimes not, sometimes he/she will be heavy armed and considered dangerous – player will be notified about severity of arrest warrant, but there’s some probability of incorrect intel,
  • sometimes criminal will try to fight with player, sometimes he will try to escape, and sometimes if injured he will surrender, depending on current situation – I have put some logic for this inside callout besides this what we have in LSPDFR.
  • dead criminal is best dealt with FinKone’s coroner van, you can also leave scene – at some distance suspect will despawn
  • arrested criminal can be transported with transport van (from Albo’s modification) or by built-in LSPDFR 0.3 prisoner transport

This mod has more than 900 possible random variations of how it goes (given above random conditions), which all count as 3 callouts.

Arrest Warant Callout  : 5 diffrent cars x 9 diffrent ped models x 4 different variations describing suspects initial agenda (flee, hide in hideout, walk by streets) x 3 different arrest warrant severity (+ some chances for incorrect intel) x 3 different behaviour when player arrives at scene (escape, fight, walk by) and more…  PLUS

Prison Escape Callout : 5 different car models x 9 different ped models x 2 destinations x 2 different behavior when player catch up escaping suspects x 3 different arrest warrant severity (+ some chances for incorrect intel) and more …

Arrest Warrant at Workplace : 9 different ped models x 4 different spawn locations x 3 different actions suspect will perform when player arrives at scene (escape, fight, walk by)  + dialogue option and checking ped’s ID in police computer and some more …

This callout has been featured in this Yotube video made by LordMarshal  : https://www.youtube.com/watch?v=aNwric58CX4

Thanks for this awesome video and spreading the word about my plugin !

Plugin is still in development – see development thread for details http://www.lcpdfr.com/forums/topic/54758-wiprel-arrest-warrant-callout/

Please do not re-upload this plugin to other sites as You do not have My permission to do so.

Comments section or mod forum thread is right place for discussion about bugs and suggestions, if You think You have spotted  a bug try to be specific, and try provide as much information as possible, this will shorten much time needed to narrow down possible bug cause. Thank You.

Requires :

  • Rage Plugin Hook 0.3
  • LSPDFR 0.3

Installation :

– unpack archive file with plugin (7-zip),

– copy “ArrestWarrantCallout.dll” and “ArrestWarrantCallout.ini” file to Your GTA5/Plugins/LSPDFR directory

– LSPDFR will load plugin

Future Development :

  • add more groups of criminals.
  • additional cars,
  • more types of arrest warrant callout (barricaded suspect – SWAT assault, suspect at home etc.)
  • more variety of target locations to which criminal will flee
  • BUG FIXES
  • add more dialogues to player – suspect interaction
  • add choices for player (RP wise)

DOWNLOAD

Yet Another Partner Mod

Yet Another Partner Mod for LSPDFR extends Your game experience by :

  • selectable partner among policemen,
  • partner will attack, when shots are fired, closest attacker – if he was in following mode,
  • You can order partner to attack closest attacking/fleeing/covering Ped, if ped is fleeing he will chase him, and kill him
  • If Ped who attacked is under arrest or is arrested partner will hold aim, but will stop shooting, until suspect arrest is done, then he will go back to car – if previously was in follow mode,
  • You can order partner to follow You (he will get into Your vehicle when You get in, or get out, when You get out),
  • You can order partner to halt, he will stop all actions, and wait for further orders,
  • You can order partner to arrest closest suspect, partner will equip weapon, hold aim, and force suspect to knee, and put hands on neck,
  • When player has been revived in hospital, partner will get last car and drive to hospital (it can take some time) – NEEDS TESTING,
  • When Partner is dead or was accidentally despawned You can get a new one,

To select a partner after going on-duty, walk close to any police officer and press select key (default NumPad0), partner will follow You, and will be under Your command. Until he dies, he is in the same group as You, under Your command. When he dies go to nearest police station or any policeman on street and select him to repeat process.

Why I have written this plugin if there are others like this ? Because I wanted to do it myself, my way.
There are no plans for including into this mod any callouts, or ambient events, except partner itself. This mod is focused on partner only.

Requires :

–   Rage Plugin Hook 0.38
–   LSPDFR 0.3

Installation :

– unpack archive file with plugin (7-zip),

– copy “YetAnotherPartnerMod.dll” and “YetAnotherPartnerMod.ini” file to Your GTA5/Plugins/LSPDFR directory

– LSPDFR will load plugin

Please do not re-upload this plugin to other sites as You do not have My permission to do so.

changelog :

Version 1.1.29.1805

  • fixed crash in arrest command, when player is on duty, but no partner selected
  • fixed crash in follow command, when player is on duty, but no partner selected

Version 1.1.25.1754

  • improved arrest command for partner
  • partner now properly equips weapon if ordered to arrest, and forces suspect to knee, with hands on neck, waiting for player to perform arrest
  • if partner does not have shootgun in inventory, after selected, mod adds also shootgun, besides pistol (that was in earlier patch)
  • if partner looses his weapon in some cirsumstances, each command performed on suspects reequips weapons

Version 1.1.25.1023 beta

  • fixed issue with partner’s which doesn’t have weapon in inventory, now mod adds missing weapons, if ped does not have them attached,
  • added wider range of police units types that can be set as partners, including swat units, guards etc.
  • added early version of arrest action (it’s sometimes buggy, since AI doesn’t like to arrest anybody, it kills ped instead) based on GTA V native function,
  • improved filtering who is cop and who’s not
  • some other improvements I probably forgot …

Version 1.1.24.520 beta

– when player enters his car, partner following him, should enter instead get close to vehicle’s doors and warp inside seat (fixed),

– sometimes partner just doesn’t stop when he’s close to player, when following him, instead he’s spinning around (fixed),

– sometimes stop command does not stop partner, instead, clears his tasks (fixed),

– increased partner’s health (150),

– added partner’s armour (100),

DOWNLOAD

Yet Another Partner Mod

Yet Another Partner Mod for LSPDFR extends Your game experience by :

  • selectable partner among policemen,
  • partner will attack, when shots are fired, closest attacker – if he was in following mode,
  • You can order partner to attack closest attacking/fleeing/covering Ped, if ped is fleeing he will chase him, and kill him
  • If Ped who attacked is under arrest or is arrested partner will hold aim, but will stop shooting, until suspect arrest is done, then he will go back to car – if previously was in follow mode,
  • You can order partner to follow You (he will get into Your vehicle when You get in, or get out, when You get out),
  • You can order partner to halt, he will stop all actions, and wait for further orders,
  • You can order partner to arrest closest suspect, partner will equip weapon, hold aim, and force suspect to knee, and put hands on neck,
  • When player has been revived in hospital, partner will get last car and drive to hospital (it can take some time) – NEEDS TESTING,
  • When Partner is dead or was accidentally despawned You can get a new one,

To select a partner after going on-duty, walk close to any police officer and press select key (default NumPad0), partner will follow You, and will be under Your command. Until he dies, he is in the same group as You, under Your command. When he dies go to nearest police station or any policeman on street and select him to repeat process.

Why I have written this plugin if there are others like this ? Because I wanted to do it myself, my way.
There are no plans for including into this mod any callouts, or ambient events, except partner itself. This mod is focused on partner only.

Requires :

–   Rage Plugin Hook 0.38
–   LSPDFR 0.3

Installation :

– unpack archive file with plugin (7-zip),

– copy “YetAnotherPartnerMod.dll” and “YetAnotherPartnerMod.ini” file to Your GTA5/Plugins/LSPDFR directory

– LSPDFR will load plugin

Please do not re-upload this plugin to other sites as You do not have My permission to do so.

changelog :

Version 1.1.29.1805

  • fixed crash in arrest command, when player is on duty, but no partner selected
  • fixed crash in follow command, when player is on duty, but no partner selected

Version 1.1.25.1754

  • improved arrest command for partner
  • partner now properly equips weapon if ordered to arrest, and forces suspect to knee, with hands on neck, waiting for player to perform arrest
  • if partner does not have shootgun in inventory, after selected, mod adds also shootgun, besides pistol (that was in earlier patch)
  • if partner looses his weapon in some cirsumstances, each command performed on suspects reequips weapons

Version 1.1.25.1023 beta

  • fixed issue with partner’s which doesn’t have weapon in inventory, now mod adds missing weapons, if ped does not have them attached,
  • added wider range of police units types that can be set as partners, including swat units, guards etc.
  • added early version of arrest action (it’s sometimes buggy, since AI doesn’t like to arrest anybody, it kills ped instead) based on GTA V native function,
  • improved filtering who is cop and who’s not
  • some other improvements I probably forgot …

Version 1.1.24.520 beta

– when player enters his car, partner following him, should enter instead get close to vehicle’s doors and warp inside seat (fixed),

– sometimes partner just doesn’t stop when he’s close to player, when following him, instead he’s spinning around (fixed),

– sometimes stop command does not stop partner, instead, clears his tasks (fixed),

– increased partner’s health (150),

– added partner’s armour (100),

DOWNLOAD

Rage Show My Location

This plugin adds in configurable location in game window information about :

  • current player location (street and city/county),
  • displays interstates in red, routes in yellow, other streets in white color,
  • displays speed limit at current street, it’s based on street location and in some cases player coordinates in game world – as of now it has basic functionality, comparing to this what I planned.
  • also displays current time in game (12 or 24 hour clock),
  • current player speed displayed in MPH or KMPH depending on which system player choosen in options,
  • direction / heading.
  • current zone
  • player coordinates (x,y,z)

There’s ability to configure plugin behaviour via “RageShowMyLocation.ini” file and / or using in-game menu accessible by pressing F6 (thanks to RageNativeUI – by alexguirre, Stealth22, LtFlash, Guad and others ), which includes :

  • position of each 6 text elements (heading, street/county/zone, time, speed limit, player speed, coordinates) on screen,
  • font sizeof each 6 text elements (heading, street/county/zone, time, speed limit, player speed, coordinates) on screen,

also switches (on/off) in ini file :

  • metric/imperial units switch,
  • time (in game),
  • heading,
  • player speed,
  • player coordinates (x,y,z),
  • current zone.
  • if display text inside black box (with adjustable opacity) or not, for all those patrols on sunny weather,

and …

  • font family/name – this can be any system font installed in Windows,
  • in-game menu key binding (for better integration with other tools, trainers etc.)

Settings, while using in-game menu, are saved immediatelly to ini file after applying so they are persistent, and are applied instantly.

Default config has set position values for small screen resolution which give basic feel how it works, just to be adjusted by player to his/her needs

There’s API for plugin makers in test phase as well allowing to obtain speed limit for given street (name, location) – see develpment forum thread for details – I’ll post there some examples.

Issues with text flickering has been resolved, In RPH 0.29 – 0.30 was added method for faster drawing text on game window, so once I figured that solution to this problem is already available, I used it.

Improved zone information displayed to player, thanks to translation table (raw string to more readable form) from AlexGuirre.

Requirements :

– Rage Plugin Hook 0.38

Installation :

– Unpack archive file (7-zip),

– Copy file named “RageShowMyLocation.dll” and “RageShowMyLocation.ini” to Gta5/Plugins directory,

– Copy file named “RageNativeUI.dll” to main GTA 5 directory

– Enable Plugin in Rage Plugin Hook Settings Window (accesible after holding Shift key when starting RPH 0.24), plugins tab

Please do not re-upload this file to other sites, as You do not have my permission to do so.

This plugin is only available here and at my site (see My profile tab or development forum thread http://www.lcpdfr.com/forums/topic/54695-wiprel-rageshowmylocation/

changelog :

Version 0.3.30.1215

  • added ability to configure in-game menu key to ini file (now defaults to F6)
  • corrected some speed limits

Version 0.3.29.2049

  • single text line has been replaced by 6 text elements (heading, street/county/zone, time, speed limit, player speed, coordinates) each with separately configuable position via in-game menu fully interactive
  • added menu accessed by pressing F5 in-game that let player configure :
  • position of each text element on screen in-game
  • font size with each text element on screen in-game
  • settings are immediatelly saved to settings file after applying
  • color is applied now only to street/county/zone element, rest of text elements are white
  • known issue with small blank spot between N and NE heading which is under investigation on heading element
  • default config has set position values for small screen resolution which give basic feel how it works, just to be adjusted by player to his/her needs

Version 0.3.26.1547

– improved zone information displayed to player, thanks to translation table (raw string to more readable form) from AlexGuirre

Version  up to 0.3.26.1050

– added settings to ini for : displaying time (in game), heading, player speed, zone (raw data for now), coordinates (x,y,z) – in eralier versions it was dislapyed, and player was unable to switch this off

– added ability to display current zone (raw data for now),

– coordinates option shows player’s current coordinates in game world

 

– fixed issue with text flickering – Thanks to RPH authors for pointing me at better API event to handle

– added option to adjust black box opacity (0 – fully transparent, 255 – fully opaque)

– added option to switch if black, to some degree, transparent box around plugin’s text is visible

– added readme

– added said box, its auto adjusting to text size

Version 0.3.19.2328

changelog :

– updated to use new Rage Plugin Hook 0.34

– added option in ini file to switch to 12 or 24 hour clock on display

– corrected some roads speed limits based on player location and road signs

– corrected some highways speed limits

Version 0.3.11.2051

changelog :

– updated to use new Rage Plugin Hook 0.32

– added information about current player speed (its recalculated if player uses metric or imperial system and displayed accordingly)

– added information about direction/heading

Version 0.2.17.1844

changelog :

– updated to use new Rage Plugin Hook 0.29

DOWNLOAD

Rage Show My Location

This plugin adds in configurable location in game window information about :

  • current player location (street and city/county),
  • displays interstates in red, routes in yellow, other streets in white color,
  • displays speed limit at current street, it’s based on street location and in some cases player coordinates in game world – as of now it has basic functionality, comparing to this what I planned.
  • also displays current time in game (12 or 24 hour clock),
  • current player speed displayed in MPH or KMPH depending on which system player choosen in options,
  • direction / heading.
  • current zone
  • player coordinates (x,y,z)

There’s ability to configure plugin behaviour via “RageShowMyLocation.ini” file and / or using in-game menu accessible by pressing F6 (thanks to RageNativeUI – by alexguirre, Stealth22, LtFlash, Guad and others ), which includes :

  • position of each 6 text elements (heading, street/county/zone, time, speed limit, player speed, coordinates) on screen,
  • font sizeof each 6 text elements (heading, street/county/zone, time, speed limit, player speed, coordinates) on screen,

also switches (on/off) in ini file :

  • metric/imperial units switch,
  • time (in game),
  • heading,
  • player speed,
  • player coordinates (x,y,z),
  • current zone.
  • if display text inside black box (with adjustable opacity) or not, for all those patrols on sunny weather,

and …

  • font family/name – this can be any system font installed in Windows,
  • in-game menu key binding (for better integration with other tools, trainers etc.)

Settings, while using in-game menu, are saved immediatelly to ini file after applying so they are persistent, and are applied instantly.

Default config has set position values for small screen resolution which give basic feel how it works, just to be adjusted by player to his/her needs

There’s API for plugin makers in test phase as well allowing to obtain speed limit for given street (name, location) – see develpment forum thread for details – I’ll post there some examples.

Issues with text flickering has been resolved, In RPH 0.29 – 0.30 was added method for faster drawing text on game window, so once I figured that solution to this problem is already available, I used it.

Improved zone information displayed to player, thanks to translation table (raw string to more readable form) from AlexGuirre.

Requirements :

– Rage Plugin Hook 0.38

Installation :

– Unpack archive file (7-zip),

– Copy file named “RageShowMyLocation.dll” and “RageShowMyLocation.ini” to Gta5/Plugins directory,

– Copy file named “RageNativeUI.dll” to main GTA 5 directory

– Enable Plugin in Rage Plugin Hook Settings Window (accesible after holding Shift key when starting RPH 0.24), plugins tab

Please do not re-upload this file to other sites, as You do not have my permission to do so.

This plugin is only available here and at my site (see My profile tab or development forum thread http://www.lcpdfr.com/forums/topic/54695-wiprel-rageshowmylocation/

changelog :

Version 0.3.30.1215

  • added ability to configure in-game menu key to ini file (now defaults to F6)
  • corrected some speed limits

Version 0.3.29.2049

  • single text line has been replaced by 6 text elements (heading, street/county/zone, time, speed limit, player speed, coordinates) each with separately configuable position via in-game menu fully interactive
  • added menu accessed by pressing F5 in-game that let player configure :
  • position of each text element on screen in-game
  • font size with each text element on screen in-game
  • settings are immediatelly saved to settings file after applying
  • color is applied now only to street/county/zone element, rest of text elements are white
  • known issue with small blank spot between N and NE heading which is under investigation on heading element
  • default config has set position values for small screen resolution which give basic feel how it works, just to be adjusted by player to his/her needs

Version 0.3.26.1547

– improved zone information displayed to player, thanks to translation table (raw string to more readable form) from AlexGuirre

Version  up to 0.3.26.1050

– added settings to ini for : displaying time (in game), heading, player speed, zone (raw data for now), coordinates (x,y,z) – in eralier versions it was dislapyed, and player was unable to switch this off

– added ability to display current zone (raw data for now),

– coordinates option shows player’s current coordinates in game world

 

– fixed issue with text flickering – Thanks to RPH authors for pointing me at better API event to handle

– added option to adjust black box opacity (0 – fully transparent, 255 – fully opaque)

– added option to switch if black, to some degree, transparent box around plugin’s text is visible

– added readme

– added said box, its auto adjusting to text size

Version 0.3.19.2328

changelog :

– updated to use new Rage Plugin Hook 0.34

– added option in ini file to switch to 12 or 24 hour clock on display

– corrected some roads speed limits based on player location and road signs

– corrected some highways speed limits

Version 0.3.11.2051

changelog :

– updated to use new Rage Plugin Hook 0.32

– added information about current player speed (its recalculated if player uses metric or imperial system and displayed accordingly)

– added information about direction/heading

Version 0.2.17.1844

changelog :

– updated to use new Rage Plugin Hook 0.29

DOWNLOAD

Site on-line again !

I’m happy to say, that after some short diagnostic and repair, I managed to put on-line gta5 Polish Fansite again. Site has been moved from one server to another few days ago, and as it allways happens, when something is done in a rush, I forgot about one detail,  to set up on new server, and so the effect. All the problems with site are gone now.

PS. And a Happy New Year, of course !

Rage Show My Location Plugin API Example for Plugin Developers

For plugin developers :

This is example of use of two exposed by my plugin static methods, using reflection to dynamically load ma plugin after checking if user has it installed in GTA 5. Plugin doesn’t need to be referenced in project properties this is only code which is needed to load it and use exposed functions

GetCounty(String street)

GetSpeedLimitINTString street)

use this code (its example) to get speed limit for given street name :

namespace YourPLugin
{
    using System;
    using System.IO; // we're looking for file here so we need IO namespace
    using System.Reflection;
    // among other namespaces  from LSPDFR and RPH You should use reflection to load assembly and operate on its exported methods

    class Plugin
    {
        static int GetSpeedLimit(String streetname) // or other function
        {
            int speed_limit = 0; // initialise var
            string path = Directory.GetCurrentDirectory();
            path = path + "\\Plugins\\RageShowMyLocation.dll";
            if (File.Exists(path)) // there must be exact path this one is only for example
            {
                var DLL = Assembly.LoadFile(path); 
                var LocationDLLtype = DLL.GetType("RageShowMyLocation.RageShowMyLocationClass");
                var class_object = Activator.CreateInstance(LocationDLLtype, null);
                object[] param_street_name = new object[1];
                param_street_name[0] = streetname;
                string street_w_location = (string)LocationDLLtype.GetMethod("GetCounty").Invoke(class_object,param_street_name);
                object[] param_street_wloc = new object[1];
                param_street_wloc[0] = street_w_location;
                var speed_limit_untyped = LocationDLLtype.GetMethod("GetSpeedLimitINT").Invoke(class_object,param_street_wloc);
                speed_limit = (int)speed_limit_untyped;
            }
            return speed_limit;
            
                      
            
        }
    }
}

You have to provide proper class for Rage Plugin Hook yourself -  this is just example of how to use my plugin API  in Your code. This code also check if Rage Show My Location is installed by user.

GTA 5 + LSPDFR Video Nr 13 – Sheriff’s Deputy starting at night shift

Movie starts at night, when I was performing routine speed checks on Route 66, later somewhere in desert I get a callout to Hit and Run. After I get there and gather intel, I start pursuit after escaping criminal. At the Ending of pursuit there’s marathon over desert after escaping criminal on foot, before he was arrestet with help of called local law enforcement agency’s officers. Shortly after I found driver under influence, confirmed to be as such by brethalyser test. There’s also man trying to escape from her car, both driver (woman) and a man end up beeing arrested and transported to jail in Sandy Shores (local LSSD station). This ends 12 hour shift of Sheriff’s Deputy.

GTA 5 + LSPDFR – Film Nr 13 – Nocny patrol Szeryfa

Filmik zaczyna się w nocy, podczas rutynowych kontroli prędkości na Route 66, następnie gdzieś na pustkowiu dostaję wezwanie do ofiary potrącenia przez kierującego pojazdem. Po dojechaniu na miejsce dowiaduję się co i jak i ruszam w pościg za uciekającym przestępcą. Końcówka pościgu to maraton po pustkowiach wraz z wezwanym na pomoc patrolem LSSD, zakończony aresztowaniem. Niedługo potem na drodze znajduję pijanego kierowcę, co potwierdzone zostaje wynikiem dmuchnięcia w  “balonik”, przez kierująca pojazdem. W SUV-ie znajduje się dodatkowo pan, który nie chce się poddać kontroli – obydwoje zostają aresztowani i odwiezieni do najbliższego posterunku LSSD. Na tym kończę dzień (i filmik). Filmik ma dosyć spory bitrate, więc jakość jest całkiem przyzwoita.